183 results · Page 5 of 6

common
Cards that cost 4 or more can't be played here.

uncommon
End of Turn: Horde +1.

common
Add a random card to each player's hand.

uncommon
Give a card in each player’s hand +1 Cost.

uncommon
Your Power here is granted to other locations as well.

rare
Steal the leftmost card from your opponent's hand.

common
First to fill this breaks out a 6-Cost card. It costs 0.

rare
First to fill this gets a copy of their opening hand.

uncommon
Created cards cost 1 more. (max 6)

rare
Only one card can be here for each player.

uncommon
If you have no cards here, +1 energy each turn.

rare
Fill each player's hand with random cards.

common
On turn 6, cards can't be played here.

uncommon
The highest-Power card(s) here have their Power doubled.

uncommon
After turn 5, give all cards here -2 Power.

uncommon
Instead of your next draw, copy the last card you drew.

common
+1 Energy this turn.

common
6-Cost cards cost 1 less.

ultra rare
After turn 4, end the game.

rare
3 and 4-Cost cards cost 1 less.

rare
After turn 4, cards here repeat their On Reveal abilities.

rare
After turn 5, your destroyed cards revive here.

common
After you play here, shuffle 3 Vibranium into your deck.

uncommon
The next card you play here is destroyed.

common
Cards here can't be destroyed.

common
Give +2 Power to cards in players' hands.

rare
End of Turn: Cards here FIGHT! Destroy the weakest one(s).

common
Cards here with no abilities have +3 Power.

rare
Discard a card to draw a card.

rare
Draw 2 cards from your opponent's deck.

common
Turns into a new location on turn 4.

common
First to fill this gets +3 Max Energy.

common
Copy the highest-Cost card in your opponent's hand.

ultra rare
Replace one of the other locations each turn.

ultra rare
Destroy the other locations.

common
After turn 3, add a random card here for each player.