What's new
October 21, 2026
Watch players on the leaderboard
A Watch button on a player's profile adds them to a Watching tab on the leaderboard, so the players you follow are one tap away. It lists who is not on that board and anyone who is no longer on record, for example after the leaderboard is started over. Your watchlist is kept in this browser only.
See a player on the board
A player's profile now links to their row on the leaderboard. The board opens at that row and marks it, even past the first 100, instead of opening at the top. A link to someone who is not on that board says so.
October 19, 2026
The tracker page quotes Marvel Snap's terms
It said the terms limit software that collects information from the game. They say players may not use it, so the page now quotes the rule word for word.
October 16, 2026
The PC tracker is marked experimental
It is a Windows-only script rather than a signed app, so the home page now leads with the leaderboard instead. It keeps working for anyone using it, and its setup, your stats and the community stats are still under Stats.
Take back a deck you shared
Decks you share can now be made unlisted, made public again or deleted, from My decks or from the deck's own page. Unlisted keeps the link working but takes the deck off the Decks page. Deleting breaks the link for everyone and leaves your drafts alone.
Player history from 10 to 14 October is cleaned up
The seven bad copies of the leaderboard from those days are gone from player history: 9,539 rows of players appearing to drop off and come back, and 900 October entries for players who were never really on the October board. Profiles and Movers no longer show those drops.
October 15, 2026
The leaderboard ignores the official board's bad copies
Seven times between 10 and 14 October, the official leaderboard sent back the lower part of the board from an old copy, so hundreds of players looked like they dropped off and came back minutes later, in Movers and in their history. A board like that is now held until a normal one arrives. The ones already recorded were removed the next day.
Most points gained only lists players who gained points
It listed anyone whose score had changed, so when only a few players had gained, players who had lost points filled the rest of the list.
The names your tracker has seen count each game once
The game count beside each name added one for every upload, so a retried upload, or the same game sent from a second PC, was counted again. New games count once. Counts from before this change can still be too high, because the games stored then do not say which name they were played under.
Reloading the deck builder keeps your unsaved edits
Editing a deck you opened from a link, a deck saved in this browser, a shared deck or a pasted code, then reloading the page used to bring back the original and lose your changes. Phones do this on their own when you switch to the game and back. Your edits now come back, with a Discard edits button if you want the original instead. Saving in two tabs also no longer removes the deck the other tab saved.
October 14, 2026
Clearer advice if your tracker key gets out
The file that starts the tracker said to make a new key if you shared yours by mistake, but a new key never switched the old one off. Setup and the download now say what anyone holding your key can do, that deleting it on My stats is what stops it (its games go with it), and to send friends here to make their own key rather than passing on your copy.
The leaderboard refreshes more steadily
Refreshes were scheduled every 10 minutes but often ran late, about 18 minutes apart last week and 30 on 13 to 14 October. A second scheduler now runs them too, so the board, rank changes and Movers stay closer to the game.
October 13, 2026
Deleting your tracker key now removes everything it recorded
Deleting your key from My stats already removed its games. It now also removes the Snap name it recorded for your account. The tracker page now says exactly which files the tracker reads, what is sent and kept, where problem reports go, and how to remove it.
October 7, 2026
A home for your decks
My decks brings together private account drafts, decks saved in this browser, and the copies you have shared. Copy a browser deck to your account to keep it across devices. Private drafts stay private, and editing one leaves shared copies unchanged.
Your tracker keeps games through connection trouble
The updated PC tracker saves finished games before uploading and retries after outages or restarts. It shows how many games are waiting, keeps rejected games for troubleshooting, and preserves when a game was captured. Download the updated tracker from setup to get these improvements.
Missed leaderboard refreshes are easier to catch
Failed refreshes now fail the scheduled job, and a separate freshness check flags active boards that have gone more than 30 minutes without a successful check. The previous month's board still stays live while the new season is starting.
Patch-note links on card pages are more accurate
Card pages no longer link patch notes that only used the card's name as an ordinary word, like "a huge surge in popularity" or "under the hood". Cards named with a lowercase word, such as Morgan le Fay, or in an all-caps balance-update heading, such as Silver Samurai, now pick up the notes that mention them, and the latest balance update is included.
October 6, 2026
Random is marked as not in the game
The card wiki lists Random because our card source does, but it can't be collected or played. Its page now says so instead of calling it a mode card, and patch notes won't be linked to it.
October 1, 2026
Last month's board stays live until the new one starts
In the first hours of a new month the game keeps updating the old leaderboard. The site used to call it Final and say it no longer refreshed, while it was still being updated. It now stays marked live until the new month's board appears.
September 25, 2026
More room for the things that matter
Quieter cream surfaces, clearer stats and softly lit featured artwork give the site a more relaxed rhythm. The home leaderboard now has one freshness line.
A simpler way around the wiki
Reference, Art & Collection, Guides and History organize the wiki into four groups, with a page picker on phones and shortcuts for the section you are exploring.
Smoother deck building and loading
Energy filters have clearer selected states and cards glide into place when you filter or sort. Wiki loading previews now match reference entries, guides and the overview. Reduced-motion preferences are respected throughout.
September 24, 2026
Deck views count people, not refreshes
A deck's view count now goes up once per browser. Refreshing, coming back later or a link preview in a chat app no longer adds views, and your own views of your own decks don't count.
A new split-card emblem
An angular card with a lightning-shaped cut and jade ring now appears in the header, app icons and home share preview. It adapts to cream and forest themes and keeps the custom SNAP/HUB lettering you already know.
Public decks and tracker keys need a Discord sign-in
Listing a deck on the Decks page and making a tracker key now need a Discord sign-in, which keeps spam off the Decks page and fake games out of the community stats. Signed out, you can still share a deck by link, and any tracker key you already have keeps working.
Variant links land on the variant
Opening a variant from search now scrolls to that artwork on the card page every time. It sometimes stopped at the top of the page when the variants took a moment to load.
Choose light or dark mode
Snap Hub starts in the same light or dark mode as your phone or computer. Use the sun/moon button beside the header search to pick cream or forest instead, and Snap Hub remembers your choice for your next visit, with readable text and jade accents in both modes.
Small samples are labelled
Archetypes and cards with fewer than 20 tracked games carry a small sample tag next to the game count, so you can tell at a glance which rates are still early.
Sharper Snap Hub lettering
The header now pairs the hand-and-card emblem with custom angular SNAP lettering, a centered HUB line and jade dividers. The whole wordmark stays crisp and aligned on phones and larger screens.
A lighter cream and jade look
Warm cream now leads across the site, with jade actions, forest text and softer panels. Forms, stats and share previews follow the lighter palette, with the same smooth motion and reduced-motion support.
Credits brought up to date
The credits now list Discord sign-in, page-view analytics, every data source the wiki reads, and the snapshot schedule the site actually runs on.
Card art stops going missing
Art on the card library, the location atlas and the wiki's featured picks sometimes showed "Artwork unavailable" because the site hosting it turned some requests away. Snap Hub now fetches each image once and serves it itself, so it loads the same every time. An image that fails to load gets one more try, in the wiki and the deck builder alike, and the full-size artwork links and the pictures in shared card links use the same copy.
Guides checked against the official rules
How to play now gives the exact rule for who reveals first: more locations won, then more total Power, then a coin flip. Sanctum Showdown now says the Sanctum moves each turn.
September 23, 2026
Wiki fixes: better related cards, working artist pages
Keep exploring on a card page no longer treats "remove" as a Move card or "withdraw" as Draw, and it now points to the Bounce and Zoo guides when a card fits them. Artists with only unreleased previews open on those previews instead of an empty gallery. Card pages show their stats straight away while variants load, and one failed section no longer takes the whole page down. Save and share errors read as plain messages.
A wiki worth getting lost in
Daily artwork spotlights, artist galleries, side-by-side variant comparisons and connected card discoveries bring the collection to life. Sign in to mark variants Owned or Wanted and optionally share a revocable wishlist link. Six archetype guides help you plan your next game.
Battle mode stays out of your ranked numbers
Battle mode games were counted in win rate and cube rate as though they were ranked. They are still recorded, but your stats and the community stats now leave them out, the same way friendly games always have been.
September 22, 2026
A wiki for the whole game
Browse variants across all cards and filter by sketch, ink or color artist. New guides cover game modes, SNAP terminology, getting started and collection cosmetics, with links to official rules.
One search for Snap Hub
The header now finds cards, locations, variant artists, wiki guides, players and public decks, grouped so each kind of result is easy to find.
See which locations you actually win
My Stats now has a Locations panel: how often each location turned up, how often you won it, and the average power you committed there. Each game's board marks the locations you won too. A location counts as won only when the game said so, and the game never says a location was lost, so everything else covers losing it and tying it alike.
Cards you played are yours again
Your played and drawn cards were read from a log that covers both players, so your opponent's cards were mixed into yours on every game, along with a placeholder the game uses for an empty slot. Both now come from your own record of the match. Games uploaded before this keep the old lists.
Credit for the games they walked away from
Your cube panel showed what retreating costs you. It now shows the other side: how often your opponent retreated and what that was worth. The tracker had been recording it all along.
Retreat early and the board stops inventing locations
The second and third locations do not turn over until turns two and three. A game that ended before then still listed them, under the names the game uses internally, so a match you retreated from showed "Reveal On 2" beside a real location. A location nobody saw is now left blank.
Your snaps are recorded again
Every game you snapped was stored as though you had not. The tracker looked for a field the game does not write, so win rate and cube rate for games where you raised the stakes were empty and those games counted as quiet ones instead. New uploads record it properly. Games uploaded before this cannot be corrected, because the file they came from is not kept.
Card data keeps updating when a variant is delisted
When Marvel Snap Zone dropped the last variant of a single card, the whole hourly import was refused and every card kept its old name, cost, power and ability text. That card now keeps the variants already saved for it and the rest of the import goes through as normal. A collapse of the whole variant catalog is still refused.
Patch note mentions name the right cards
Card pages listed official patch notes that only used the card's name as an ordinary word. The card called Random was credited with 55 of 139 articles, more than Thanos, because every patch note says "a random card" somewhere. Those are gone, and matching now respects capitals.
Claiming a profile answers instead of erroring
Two people claiming the same profile at the same moment got a server error rather than a message saying it was taken. Both now get a clear answer.
Faster card and location pages, lighter stats
Opening a card or location page read the whole reference table twice. It now reads the one entry. My Stats no longer sends every location name to your browser on each visit, and the tracker setup page stops polling once it has seen an upload.
Games are never filed under your opponent
If a game file did not name your client, the tracker worked out who you were from your deck. On a game with an empty board, a turn one retreat for instance, that guess could land on your opponent, and the game and your display name were recorded against their account. Your uploads now stay on your own tracker key whenever the file does not say who you are.
September 21, 2026
Explore card variants
Card wiki pages now include variant artwork, rarity and artist credits from Marvel Snap Zone. Released variants appear first, with unreleased previews tucked into their own section. The catalog updates with hourly card imports.
Location appearance rates with real data
Location pages now show observed 30-day appearance rates from SnapVault, with tracked-game counts and a source link. Missing data stays hidden instead of filling the facts panel with empty values.
Reliable reference imports and historical sources
Fixed the production database error blocking card and location refreshes. Wiki pages now include historical card stats and effects, reference facts, and links to official patch notes, separate from changes observed by Snap Hub.
A more balanced home page
Latest decks now sit below the compact Top 10, with larger card previews. Movers and updates keep their own sidebar without stretching the leaderboard into empty space.
Polish in every detail
Richer navigation, consistent page introductions, branded empty states, calmer tables, and shaped loading placeholders. Deck energy bars now glide as you add and remove cards, with reduced-motion support throughout.
Smoother motion and quicker navigation
Card artwork follows your mouse more smoothly, with gentler transitions throughout the site. Header dropdowns put wiki pages, leaderboard movers, deck tools, and stats options within easy reach on desktop and mobile.
The leaderboard loads reliably again
Fixed a freshness timestamp error that could crash the leaderboard and home page even while standings continued updating.
A fresh identity for Snap Hub
A forest and jade palette, clearer typography, and a new hand-and-card emblem bring the site together. Explore a redesigned home page and subtle card interactions, with full reduced-motion support.
Explore the card and location wiki
Search released cards and locations, inspect their effects, and add cards to your current deck draft.
Reference data stays up to date
Independent hourly checks refresh card stats, text and locations automatically. Failed imports keep the last good data, and the wiki shows freshness and observed balance changes.
Your private decks, on every device
Sign in to save and update private deck drafts on your account. Browser saves still work, and publishing a public or unlisted copy remains your choice.
Know when your tracker is working
Setup now confirms the first upload, shows the last successful upload, and offers troubleshooting. Leaderboards show delayed source checks, and stats show upload freshness and small samples.
Every destination fits on mobile
A mobile menu replaces the hidden scrolling links, with My Stats directly in navigation. Browser checks now cover the main journeys before changes ship.
Clearer recovery when something goes wrong
Failed page loads now offer a retry, sign-out failures show a message instead of failing silently, and keyboard users can skip straight past the header to the page content.
More reliable tracker stats
Repeat uploads now use the game's account identity even without an account header. Linking a key cannot overwrite another account's claim, My Stats shows failed refreshes and actions, and community counts clearly label tracker keys rather than players.
Profile claims stay private until reviewed
Only you and admins can see a pending claim. A matching tracker name no longer confirms ownership: an admin must review it first. Earlier tracker confirmations now await that review too.
The top ten reads like a leaderboard again
On a wide screen the numbers were spread across half a metre of empty table, and two rows stood taller than the rest. The columns now sit together, every row is the same height, and best rank and who is live show on the home page too.
The board is the first thing you see on a phone
The banner repeated the logo already at the top of the screen and pushed the leaderboard two screens down. It is gone on phones, so the top ten is there when the page opens.
See where your cubes actually go
My Stats now splits win rate and cube rate by who raised the stakes, and shows what a retreat costs you against what sitting through a loss costs. Your tracker was already recording all of it.
September 20, 2026
Sharing Movers shows the actual climbers
Post a link to Movers in Discord or anywhere else and the preview names the five players who climbed most in the last day, instead of showing a logo.
My Stats links to your leaderboard profile
Once you have claimed a profile, My Stats points at it. Until then it says where to go.
Claim your leaderboard profile
Sign in and press “This is me” on your player page. Run the tracker under the same name and it confirms itself, otherwise it stays private until an admin confirms it.
Name changes are read off the board more carefully
A player dropping off the bottom of the board and a new one arriving look the same as somebody renaming, and were occasionally being treated as one person. That is now checked against how far a player can actually fall. Fewer name changes get spotted, and the ones that do are right.
Match history shows the board again
The end of game board was coming back empty for every game, and the opponent's cards with it. Games recorded from now on have both. Older games keep what they had.
Fixed the wrong “new name” tag properly this time
Players were still being shown under a default name that was never theirs. A name only says who somebody is while one person is using it, so a name more than one player has used is no longer treated as anybody's in particular. The trade is that someone renaming away from a default name is not recognised at all, which beats pinning it on a stranger.
September 18, 2026
Game news
Balance updates and patches now have a page of their own at /news, with a link to the official post for each one. Changes to this site stay on What's new.
The board updates every 10 minutes
It was every half hour. Checking more often also catches more name changes, because a rename is only recognisable while a player's points sit still.
The leaderboard started over
Early tracking recorded some players under names that were never theirs, so the stored history was cleared and rebuilt from the official board. Ranks and points came back with the next snapshot. Point changes and Movers build up again from here.
Fixed a wrong “new name” tag
Dozens of players share the default name, and one of them dropping off the board was being read as a rename and pinned on whoever arrived next. Both sides are now checked against the whole board before anything is recorded.
September 17, 2026
Decks with a bad name can be fixed rather than lost
Reported decks can now be renamed or removed.
Players who change their name keep their history
A rename used to look like one player vanishing and a stranger appearing at a similar rank. The board now spots it, tags them as a new name, and their profile lists what they were called before.
Decks show who posted them
Share a deck while signed in and it carries your name. Two people sharing the same twelve cards under the same name now get a deck each instead of landing on one.
Your stats follow your account
Add your tracker key to your account once and your games are there on any browser you sign in to, instead of living in one browser's storage.
Sign in with Discord
No password to pick and none stored here. Only your name and avatar are read.
September 16, 2026
The tracker is a zip you double-click
No more opening PowerShell and pasting a command. Your key is already in it, so there is nothing to type.
See how the board ended
Every tracked game in My stats can show the three locations as they stood when it finished.
Keep decks private, or share them unlisted
The builder saves as many decks as you like in your browser, privately. Sharing now asks whether to list the deck publicly or hand you a link that stays off the Decks page.
Search decks by name or by the cards in them
Filter the Decks page down to decks containing the cards you pick.
The leaderboard says Live instead of guessing minutes
The board refreshes every half hour, so it now marks players who moved in the newest update and rounds everything else to hours, days and weeks.
Fixed the page zooming on iPhone
Tapping a search box no longer zooms the page in and leaves it there.